One of the key components of FIRST is the collaboration between teams to share knowledge. Unlike traditional sports, in which one only cares about his or her own team, FIRST stresses gracious professionalism among teams. In order to help other FIRST teams, our students and mentors have written several articles and white papers to assist other teams. In addition to the white papers that were written by our team, we have included links to a few "must-read" white papers that encompass everything from people's experiences in FIRST to digital copies of newspaper articles that have featured our team. Finally, we have also included many older archived FIRST documents here as well.
In the only game since the formation of alliances that did not have two opposing alliances, this 4 vs. 0 format was unique. Instead of competed against other teams, the 2001 game involved teams working together and competing against the clock.
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View more of our team button designs from the 2001 season. Many of these button designs were "standard" on our team from the 2001 to 2005 seasons.
1999 2000 2001 2002 2003 2004 2005 2006 2007 2009 animation banner buildseason buttons championship chiefdelphi competition flyer font fun game gamemanual gamepiece gusworld history howto lunacy newsletter newspaper pepclub promotefirst regional robot scouting sound soundtrack story team utcnewengland vex whitepaper
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