One of the key components of FIRST is the collaboration between teams to share knowledge. Unlike traditional sports, in which one only cares about his or her own team, FIRST stresses gracious professionalism among teams. In order to help other FIRST teams, our students and mentors have written several articles and white papers to assist other teams. In addition to the white papers that were written by our team, we have included links to a few "must-read" white papers that encompass everything from people's experiences in FIRST to digital copies of newspaper articles that have featured our team. Finally, we have also included many older archived FIRST documents here as well.
There were two main parts to the game: stacking boxes as high as possible a score multiplier, and a "king-of-the-hill" ramp at the center of the playing field for bonus points at the end of the match.
View more button designs from our team's 2003 season, including a giant six-inch button. (You will need the Microsoft Visio Viewer to download these files. You can download it here.)
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Behind every robot is a story, a story of late nights and early mornings, of machining parts and typing code, and a rush to get everything done in only six weeks. Learn more about the design and engineering behind our robots.